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;_________________________________________________ ;_______»ç¿ëÀÚ ¼³Á¤_____________________________ ; Àç´ÜÀº ÀÌ ±¸¿ª°ú ÇÖÅ° ±¸¿ª¿¡¼¸¸ Çã¿ëÇÕ´Ï´Ù!! ; ¸Å¹ø º¼·ýÀ» ¿Ã¸®°Å³ª ³»¸± ¹éºÐ·ü: vol_Step = 4 ; ¾ó¸¶³ª ¿À·¡ º¼·ý ·¹º§ ¹Ù ±×·¡ÇÁ¸¦ º¸¿©ÁÙ °ÍÀΰ¡: vol_DisplayTime = 2000 ; ¸¶½ºÅÍ º¼·ý ¹Ù Ä÷¯ ; (´õ Á¤¹ÐÇÑ ½¦À̵带 »ç¿ëÇÏ·Á¸é µµ¿ò¸» ÂüÁ¶): vol_CBM = Red ; ¿þÀÌºê º¼·ý ¹Ù Ä÷¯ vol_CBW = Blue ; ¹è°æ »ö vol_CW = Silver ; ¹ÙÀÇ È¸é ÁÂÇ¥. -1À» »ç¿ëÇϸé ÇØ´ç Â÷¿øÀÇ °¡¿îµ¥¿¡ Á¤·Ä: vol_PosX = -1 vol_PosY = -1 vol_Width = 150 ; ¹ÙÀÇ ³Êºñ vol_Thick = 12 ; ¹ÙÀÇ µÎ²² ; Å°º¸µå¿¡ º¼·ý¿¡ ´ëÇÑ ¸ÖƼ¹Ìµð¾î ¹öÆ°ÀÌ ÀÖ´Ù¸é ; ¾Æ·¡ÀÇ ÇÖÅ°¿¡ ±× ¹öÆ°µéÀ» »ç¿ëÇϵµ·Ï ¹Ù²Ü ¼ö ÀÖ½À´Ï´Ù. ¾Æ·¡¿Í °°ÀÌ ÁöÁ¤ÇϽʽÿÀ. ; Volume_Up, ^Volume_Up, Volume_Down, ±×¸®°í ^Volume_Down: HotKey, #Up, vol_MasterUp ; Win+UpArrow HotKey, #Down, vol_MasterDown HotKey, +#Up, vol_WaveUp ; Shift+Win+UpArrow HotKey, +#Down, vol_WaveDown ;___________________________________________ ;_____ÀÚµ¿ ½ÇÇà ¼½¼Ç__________________ ; ¿©±â´Â ¾Æ¹« °Íµµ ¹Ù²ÙÁö ¸¶½Ê½Ã¿À (´Ü, ¹«¾ùÀ» ÇÏ°í ÀÖ´ÂÁö Àß ¾Æ´Â °æ¿ì´Â ¿¹¿ÜÀÔ´Ï´Ù). vol_BarOptionsMaster = 1:B ZH%vol_Thick% ZX0 ZY0 W%vol_Width% CB%vol_CBM% CW%vol_CW% vol_BarOptionsWave = 2:B ZH%vol_Thick% ZX0 ZY0 W%vol_Width% CB%vol_CBW% CW%vol_CW% ; X À§Ä¡°¡ ÁöÁ¤µÇ¾î ÀÖ´Ù¸é, ±×°ÍÀ» ¿É¼Ê¿¡ Ãß°¡ÇÕ´Ï´Ù. ; ±×·¸Áö ¾ÊÀ¸¸é, »ý·«ÇØ ¹Ù¸¦ ¼öÆòÀ¸·Î °¡¿îµ¥¿¡ ¹èÄ¡ÇÒ ¼ö ÀÖ½À´Ï´Ù: if vol_PosX >= 0 { vol_BarOptionsMaster = %vol_BarOptionsMaster% X%vol_PosX% vol_BarOptionsWave = %vol_BarOptionsWave% X%vol_PosX% } ; Y À§Ä¡°¡ ÁöÁ¤µÇ¾î ÀÖ´Ù¸é, ±×°ÍÀ» ¿É¼Ç¿¡ Ãß°¡ÇÕ´Ï´Ù. ; ±×·¸Áö ¾ÊÀ¸¸é, »ý·«ÇØ ³ªÁß¿¡ °è»êÇÒ ¼ö ÀÖ½À´Ï´Ù: if vol_PosY >= 0 { vol_BarOptionsMaster = %vol_BarOptionsMaster% Y%vol_PosY% vol_PosY_wave = %vol_PosY% vol_PosY_wave += %vol_Thick% vol_BarOptionsWave = %vol_BarOptionsWave% Y%vol_PosY_wave% } #SingleInstance SetBatchLines, 10ms Return ;___________________________________________ vol_WaveUp: SoundSet, +%vol_Step%, Wave Gosub, vol_ShowBars return vol_WaveDown: SoundSet, -%vol_Step%, Wave Gosub, vol_ShowBars return vol_MasterUp: SoundSet, +%vol_Step% Gosub, vol_ShowBars return vol_MasterDown: SoundSet, -%vol_Step% Gosub, vol_ShowBars return vol_ShowBars: ; "¹ø½ÀÓ" È¿°ú¸¦ ¹æÁöÇÏ·Á¸é, ¾ÆÁ÷ Á¸ÀçÇÏÁö ¾ÊÀº °æ¿ì, ; ¹Ù ⸸ »ý¼ºÇϽʽÿÀ: IfWinNotExist, vol_Wave Progress, %vol_BarOptionsWave%, , , vol_Wave IfWinNotExist, vol_Master { ; ½ºÅ©¸³Æ®°¡ ½ÇÇà ÁßÀÎ µ¿¾È¿¡ ȸé Çػ󵵰¡ ¹Ù²î´Â °æ¿ì, ; ¿©±â¿¡¼ À§Ä¡¸¦ °è»êÇÕ´Ï´Ù: if vol_PosY < 0 { ; ¿þÀÌºê ¹Ù¸¦ ¸¶½ºÅÍ ¹Ù ¹Ù·Î À§¿¡ »ý¼ºÇÕ´Ï´Ù: WinGetPos, , vol_Wave_Posy, , , vol_Wave vol_Wave_Posy -= %vol_Thick% Progress, %vol_BarOptionsMaster% Y%vol_Wave_Posy%, , , vol_Master } else Progress, %vol_BarOptionsMaster%, , , vol_Master } ; »ç¿ëÀÚ ¶Ç´Â ¿ÜºÎ ÇÁ·Î±×·¥ÀÌ º¼·ýÀ» ¹Ù²Ù¾úÀ» °æ¿ì, º¼·ýÀ» µÑ ´Ù ¾ò½À´Ï´Ù: SoundGet, vol_Master, Master SoundGet, vol_Wave, Wave Progress, 1:%vol_Master% Progress, 2:%vol_Wave% SetTimer, vol_BarOff, %vol_DisplayTime% return vol_BarOff: SetTimer, vol_BarOff, off Progress, 1:Off Progress, 2:Off return