키보드의 넘패드를 마우스처럼 사용하는 법 -- by deguix

이 스크립트는 키보드를 마우스처럼 사용할 수 있도록 해 줍니다. 거의 실제 마우스를 사용하는 것과 비슷하게 쉽습니다 (어떤 작업에는 훨씬 더 쉬울 수 있습니다). 최대 다섯 개의 마우스 버튼을 지원하며 마우스 휠을 회전할 수 있습니다. 또한 이동 속도, 가속 기능, 그리고 "축 뒤집기"를 재단할 수 있습니다.

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/*
o------------------------------------------------------------o
|키보드의 넘패드를 마우스로 사용하기                         |
(------------------------------------------------------------)
| By deguix           / 오토핫키 1.0.22+ 용 스크립트 파일    |
|                    ----------------------------------------|
|                                                            |
|    이 스크립트는 오토핫키의 사용법을 보여주는 예제입니다.  |
| 키보드의 넘패드 키를 리맵해서 마우스로서 변신시킵니다.     |
| 가속 기능이 들어 있어서 키를 오랫 누르고 있으면 마우스     |
| 이동을 가속할 수 있습니다다. 회전 기능도 갖추고 있어서     |
| 넘패드 마우스를 "돌릴 수 있습니다"                         |
| 즉, NumPadDown와 NumPadUp를 누르면 휠처럼 돌릴 수 있습니다.|
| 아래에 사용된 키 리스트를 참조하십시오:                    |
|                                                            |
|------------------------------------------------------------|
| 키                    | 설명                               |
|------------------------------------------------------------|
| ScrollLock (toggle on)| 넘패드 마우스 모드를 활성화        |
|-----------------------|------------------------------------|
| NumPad0               | 왼버튼 클릭.                       |
| NumPad5               | 가운데 버튼 클릭.                  |
| NumPadDot             | 우버튼 클릭.                       |
| NumPadDiv/NumPadMult  | X1/X2 마우스 버튼 클릭. (Win 2k+)  |
| NumPadSub/NumPadAdd   | 마우스 휠을 위 아래로 이동.        |
|                       |                                    |
|-----------------------|------------------------------------|
| NumLock (toggled off) | 마우스 이동 모드를 활성화.         |
|-----------------------|------------------------------------|
| NumPadEnd/Down/PgDn/  | 마우스 이동.                       |
| /Left/Right/Home/Up/  |                                    |
| /PgUp                 |                                    |
|                       |                                    |
|-----------------------|------------------------------------|
| NumLock (toggled on)  | 마우스 속도 조절 모드 활성화.      |
|-----------------------|------------------------------------|
| NumPad7/NumPad1       | 버튼을 누를 때마다                 |
|                       | 가속이 증가/감소.                  |
| NumPad8/NumPad2       | 버튼을 누를 때마다                 |
|                       | 최초 속도가 증가/감소.             |
| NumPad9/NumPad3       | 버튼을 누를 때마다                 |
|                       | 최대 속도가 증가/감소.             |
| ^NumPad7/^NumPad1     | 버튼을 누를 때마다 *               |
|                       | 휠 가속이 증가/감소.               |
| ^NumPad8/^NumPad2     | 버튼을 누를 때마다 *               |
|                       | 휠 초기 속도 증가/감소.            |
| ^NumPad9/^NumPad3     | 버튼을 누를 때마다 *               |
|                       | 휠 최대 속도 증가/감소.            |
| NumPad4/NumPad6       | 오른쪽으로 회전 각도를 증가/감소   |
|                       | 즉, 180° = 반대로 뒤집어짐        |
|------------------------------------------------------------|
| * = 이 옵션은 제어판에서 조절한 마우스 휠의 속도의         |
| 영향을 받습니다. 마우스에 휠이 없다면                      |
| 기본값은 버튼 눌림당 3 +/- 줄입니다.                       |
o------------------------------------------------------------o
*/

;환경 구성 시작

#SingleInstance force
#MaxHotkeysPerInterval 500

; 키보드 갈고리를 사용하여 넘패드 핫키를 구현하면
; à와 같은 ANSI 문자의 생성을 간섭하지 않습니다. 
; 이 때문에 오토 핫키는 ALT를 누르고 일련의  
; 넘패드 키눌림을 전송함으로써 그런 문자들을 생성합니다.
; 갈고리 핫키는 똑똑해서 그런 키눌림은 무시합니다.
#UseHook

MouseSpeed = 1
MouseAccelerationSpeed = 1
MouseMaxSpeed = 5

; 마우스 휠의 속도는 제어판에서 설정합니다.
; 보통의 마우스 행위에 영향을 미치기 때문에, 아래의 세 가지 설정의
; 실제 속도는 정상 마우스 휠 속도의 두 배가 됩니다.
MouseWheelSpeed = 1
MouseWheelAccelerationSpeed = 1
MouseWheelMaxSpeed = 5

MouseRotationAngle = 0

;환경 구성 끝

; 다음은 꼭 필요합니다. 그렇지 않으면 키눌림은
; 정상적인 조치를 전송하지 못하기 때문입니다.
; NumPadDiv와 같은 경우 가끔 "/"을 화면에 전송합니다
#InstallKeybdHook

Temp = 0
Temp2 = 0

MouseRotationAnglePart = %MouseRotationAngle%
; 45º로 나눕니다; 왜냐하면 MouseMove는 정수만 지원하기 때문입니다,
; 그리고 마우스 회전을 45º보다 작은 숫자로 변경하면;
; 이상한 행위를 야기할 수 있습니다.
;
; 예를 들어: 22.5º로 지정하면 NumPadUp를 누를때:
;  먼저 변을 향하여 속도가 1에 도달할 때까지
;  위로 이동합니다.
MouseRotationAnglePart /= 45

MouseCurrentAccelerationSpeed = 0
MouseCurrentSpeed = %MouseSpeed%

MouseWheelCurrentAccelerationSpeed = 0
MouseWheelCurrentSpeed = %MouseSpeed%

SetKeyDelay, -1
SetMouseDelay, -1

Hotkey, *NumPad0, ButtonLeftClick
Hotkey, *NumpadIns, ButtonLeftClickIns
Hotkey, *NumPad5, ButtonMiddleClick
Hotkey, *NumpadClear, ButtonMiddleClickClear
Hotkey, *NumPadDot, ButtonRightClick
Hotkey, *NumPadDel, ButtonRightClickDel
Hotkey, *NumPadDiv, ButtonX1Click
Hotkey, *NumPadMult, ButtonX2Click

Hotkey, *NumpadSub, ButtonWheelUp
Hotkey, *NumpadAdd, ButtonWheelDown

Hotkey, *NumPadUp, ButtonUp
Hotkey, *NumPadDown, ButtonDown
Hotkey, *NumPadLeft, ButtonLeft
Hotkey, *NumPadRight, ButtonRight
Hotkey, *NumPadHome, ButtonUpLeft
Hotkey, *NumPadEnd, ButtonUpRight
Hotkey, *NumPadPgUp, ButtonDownLeft
Hotkey, *NumPadPgDn, ButtonDownRight

Hotkey, Numpad8, ButtonSpeedUp
Hotkey, Numpad2, ButtonSpeedDown
Hotkey, Numpad7, ButtonAccelerationSpeedUp
Hotkey, Numpad1, ButtonAccelerationSpeedDown
Hotkey, Numpad9, ButtonMaxSpeedUp
Hotkey, Numpad3, ButtonMaxSpeedDown

Hotkey, Numpad6, ButtonRotationAngleUp
Hotkey, Numpad4, ButtonRotationAngleDown

Hotkey, !Numpad8, ButtonWheelSpeedUp
Hotkey, !Numpad2, ButtonWheelSpeedDown
Hotkey, !Numpad7, ButtonWheelAccelerationSpeedUp
Hotkey, !Numpad1, ButtonWheelAccelerationSpeedDown
Hotkey, !Numpad9, ButtonWheelMaxSpeedUp
Hotkey, !Numpad3, ButtonWheelMaxSpeedDown

Gosub, ~ScrollLock  ; 현재 스크롤락의 상태에 기반하여 초기화합니다.
return

; 키 활성화 지원

~ScrollLock::
; 키를 떼기를 기다립니다. 그렇지 않으면 갈고리 상태가
; 키를 누르고 있는 동안 리셋되어 버려서, 업-이벤트가 억눌러집니다,
; 이어서 스크롤락 상태/불빛의 토클을 막아 버립니다:
KeyWait, ScrollLock
GetKeyState, ScrollLockState, ScrollLock, T
If ScrollLockState = D
{
    Hotkey, *NumPad0, on
    Hotkey, *NumpadIns, on
    Hotkey, *NumPad5, on
    Hotkey, *NumPadDot, on
    Hotkey, *NumPadDel, on
    Hotkey, *NumPadDiv, on
    Hotkey, *NumPadMult, on

    Hotkey, *NumpadSub, on
    Hotkey, *NumpadAdd, on

    Hotkey, *NumPadUp, on
    Hotkey, *NumPadDown, on
    Hotkey, *NumPadLeft, on
    Hotkey, *NumPadRight, on
    Hotkey, *NumPadHome, on
    Hotkey, *NumPadEnd, on
    Hotkey, *NumPadPgUp, on
    Hotkey, *NumPadPgDn, on

    Hotkey, Numpad8, on
    Hotkey, Numpad2, on
    Hotkey, Numpad7, on
    Hotkey, Numpad1, on
    Hotkey, Numpad9, on
    Hotkey, Numpad3, on

    Hotkey, Numpad6, on
    Hotkey, Numpad4, on

    Hotkey, !Numpad8, on
    Hotkey, !Numpad2, on
    Hotkey, !Numpad7, on
    Hotkey, !Numpad1, on
    Hotkey, !Numpad9, on
    Hotkey, !Numpad3, on
}
else
{
    Hotkey, *NumPad0, off
    Hotkey, *NumpadIns, off
    Hotkey, *NumPad5, off
    Hotkey, *NumPadDot, off
    Hotkey, *NumPadDel, off
    Hotkey, *NumPadDiv, off
    Hotkey, *NumPadMult, off

    Hotkey, *NumpadSub, off
    Hotkey, *NumpadAdd, off

    Hotkey, *NumPadUp, off
    Hotkey, *NumPadDown, off
    Hotkey, *NumPadLeft, off
    Hotkey, *NumPadRight, off
    Hotkey, *NumPadHome, off
    Hotkey, *NumPadEnd, off
    Hotkey, *NumPadPgUp, off
    Hotkey, *NumPadPgDn, off

    Hotkey, Numpad8, off
    Hotkey, Numpad2, off
    Hotkey, Numpad7, off
    Hotkey, Numpad1, off
    Hotkey, Numpad9, off
    Hotkey, Numpad3, off

    Hotkey, Numpad6, off
    Hotkey, Numpad4, off

    Hotkey, !Numpad8, off
    Hotkey, !Numpad2, off
    Hotkey, !Numpad7, off
    Hotkey, !Numpad1, off
    Hotkey, !Numpad9, off
    Hotkey, !Numpad3, off
}
return

; 마우스 클릭 지원

ButtonLeftClick:
GetKeyState, already_down_state, LButton
If already_down_state = D
    return
Button2 = NumPad0
ButtonClick = Left
Goto ButtonClickStart
ButtonLeftClickIns:
GetKeyState, already_down_state, LButton
If already_down_state = D
    return
Button2 = NumPadIns
ButtonClick = Left
Goto ButtonClickStart

ButtonMiddleClick:
GetKeyState, already_down_state, MButton
If already_down_state = D
    return
Button2 = NumPad5
ButtonClick = Middle
Goto ButtonClickStart
ButtonMiddleClickClear:
GetKeyState, already_down_state, MButton
If already_down_state = D
    return
Button2 = NumPadClear
ButtonClick = Middle
Goto ButtonClickStart

ButtonRightClick:
GetKeyState, already_down_state, RButton
If already_down_state = D
    return
Button2 = NumPadDot
ButtonClick = Right
Goto ButtonClickStart
ButtonRightClickDel:
GetKeyState, already_down_state, RButton
If already_down_state = D
    return
Button2 = NumPadDel
ButtonClick = Right
Goto ButtonClickStart

ButtonX1Click:
GetKeyState, already_down_state, XButton1
If already_down_state = D
    return
Button2 = NumPadDiv
ButtonClick = X1
Goto ButtonClickStart

ButtonX2Click:
GetKeyState, already_down_state, XButton2
If already_down_state = D
    return
Button2 = NumPadMult
ButtonClick = X2
Goto ButtonClickStart

ButtonClickStart:
MouseClick, %ButtonClick%,,, 1, 0, D
SetTimer, ButtonClickEnd, 10
return

ButtonClickEnd:
GetKeyState, kclickstate, %Button2%, P
if kclickstate = D
    return

SetTimer, ButtonClickEnd, off
MouseClick, %ButtonClick%,,, 1, 0, U
return

; 마우스 이동 지원

ButtonSpeedUp:
MouseSpeed++
ToolTip, Mouse speed: %MouseSpeed% pixels
SetTimer, RemoveToolTip, 1000
return
ButtonSpeedDown:
If MouseSpeed > 1
    MouseSpeed--
If MouseSpeed = 1
    ToolTip, Mouse speed: %MouseSpeed% pixel
else
    ToolTip, Mouse speed: %MouseSpeed% pixels
SetTimer, RemoveToolTip, 1000
return
ButtonAccelerationSpeedUp:
MouseAccelerationSpeed++
ToolTip, Mouse acceleration speed: %MouseAccelerationSpeed% pixels
SetTimer, RemoveToolTip, 1000
return
ButtonAccelerationSpeedDown:
If MouseAccelerationSpeed > 1
    MouseAccelerationSpeed--
If MouseAccelerationSpeed = 1
    ToolTip, Mouse acceleration speed: %MouseAccelerationSpeed% pixel
else
    ToolTip, Mouse acceleration speed: %MouseAccelerationSpeed% pixels
SetTimer, RemoveToolTip, 1000
return

ButtonMaxSpeedUp:
MouseMaxSpeed++
ToolTip, Mouse maximum speed: %MouseMaxSpeed% pixels
SetTimer, RemoveToolTip, 1000
return
ButtonMaxSpeedDown:
If MouseMaxSpeed > 1
    MouseMaxSpeed--
If MouseMaxSpeed = 1
    ToolTip, Mouse maximum speed: %MouseMaxSpeed% pixel
else
    ToolTip, Mouse maximum speed: %MouseMaxSpeed% pixels
SetTimer, RemoveToolTip, 1000
return

ButtonRotationAngleUp:
MouseRotationAnglePart++
If MouseRotationAnglePart >= 8
    MouseRotationAnglePart = 0
MouseRotationAngle = %MouseRotationAnglePart%
MouseRotationAngle *= 45
ToolTip, Mouse rotation angle: %MouseRotationAngle%°
SetTimer, RemoveToolTip, 1000
return
ButtonRotationAngleDown:
MouseRotationAnglePart--
If MouseRotationAnglePart < 0
    MouseRotationAnglePart = 7
MouseRotationAngle = %MouseRotationAnglePart%
MouseRotationAngle *= 45
ToolTip, Mouse rotation angle: %MouseRotationAngle%°
SetTimer, RemoveToolTip, 1000
return

ButtonUp:
ButtonDown:
ButtonLeft:
ButtonRight:
ButtonUpLeft:
ButtonUpRight:
ButtonDownLeft:
ButtonDownRight:
If Button <> 0
{
    IfNotInString, A_ThisHotkey, %Button%
    {
        MouseCurrentAccelerationSpeed = 0
        MouseCurrentSpeed = %MouseSpeed%
    }
}
StringReplace, Button, A_ThisHotkey, *

ButtonAccelerationStart:
If MouseAccelerationSpeed >= 1
{
    If MouseMaxSpeed > %MouseCurrentSpeed%
    {
        Temp = 0.001
        Temp *= %MouseAccelerationSpeed%
        MouseCurrentAccelerationSpeed += %Temp%
        MouseCurrentSpeed += %MouseCurrentAccelerationSpeed%
    }
}

;MouseRotationAngle을 버튼 방향의 속도로 변환
{
    MouseCurrentSpeedToDirection = %MouseRotationAngle%
    MouseCurrentSpeedToDirection /= 90.0
    Temp = %MouseCurrentSpeedToDirection%

    if Temp >= 0
    {
        if Temp < 1
        {
            MouseCurrentSpeedToDirection = 1
            MouseCurrentSpeedToDirection -= %Temp%
            Goto EndMouseCurrentSpeedToDirectionCalculation
        }
    }
    if Temp >= 1
    {
        if Temp < 2
        {
            MouseCurrentSpeedToDirection = 0
            Temp -= 1
            MouseCurrentSpeedToDirection -= %Temp%
            Goto EndMouseCurrentSpeedToDirectionCalculation
        }
    }
    if Temp >= 2
    {
        if Temp < 3
        {
            MouseCurrentSpeedToDirection = -1
            Temp -= 2
            MouseCurrentSpeedToDirection += %Temp%
            Goto EndMouseCurrentSpeedToDirectionCalculation
        }
    }
    if Temp >= 3
    {
        if Temp < 4
        {
            MouseCurrentSpeedToDirection = 0
            Temp -= 3
            MouseCurrentSpeedToDirection += %Temp%
            Goto EndMouseCurrentSpeedToDirectionCalculation
        }
    }
}
EndMouseCurrentSpeedToDirectionCalculation:

;MouseRotationAngle를 90도의 속도로 오른쪽으로 변환
{
    MouseCurrentSpeedToSide = %MouseRotationAngle%
    MouseCurrentSpeedToSide /= 90.0
    Temp = %MouseCurrentSpeedToSide%
    Transform, Temp, mod, %Temp%, 4

    if Temp >= 0
    {
        if Temp < 1
        {
            MouseCurrentSpeedToSide = 0
            MouseCurrentSpeedToSide += %Temp%
            Goto EndMouseCurrentSpeedToSideCalculation
        }
    }
    if Temp >= 1
    {
        if Temp < 2
        {
            MouseCurrentSpeedToSide = 1
            Temp -= 1
            MouseCurrentSpeedToSide -= %Temp%
            Goto EndMouseCurrentSpeedToSideCalculation
        }
    }
    if Temp >= 2
    {
        if Temp < 3
        {
            MouseCurrentSpeedToSide = 0
            Temp -= 2
            MouseCurrentSpeedToSide -= %Temp%
            Goto EndMouseCurrentSpeedToSideCalculation
        }
    }
    if Temp >= 3
    {
        if Temp < 4
        {
            MouseCurrentSpeedToSide = -1
            Temp -= 3
            MouseCurrentSpeedToSide += %Temp%
            Goto EndMouseCurrentSpeedToSideCalculation
        }
    }
}
EndMouseCurrentSpeedToSideCalculation:

MouseCurrentSpeedToDirection *= %MouseCurrentSpeed%
MouseCurrentSpeedToSide *= %MouseCurrentSpeed%

Temp = %MouseRotationAnglePart%
Transform, Temp, Mod, %Temp%, 2

If Button = NumPadUp
{
    if Temp = 1
    {
        MouseCurrentSpeedToSide *= 2
        MouseCurrentSpeedToDirection *= 2
    }

    MouseCurrentSpeedToDirection *= -1
    MouseMove, %MouseCurrentSpeedToSide%, %MouseCurrentSpeedToDirection%, 0, R
}
else if Button = NumPadDown
{
    if Temp = 1
    {
        MouseCurrentSpeedToSide *= 2
        MouseCurrentSpeedToDirection *= 2
    }

    MouseCurrentSpeedToSide *= -1
    MouseMove, %MouseCurrentSpeedToSide%, %MouseCurrentSpeedToDirection%, 0, R
}
else if Button = NumPadLeft
{
    if Temp = 1
    {
        MouseCurrentSpeedToSide *= 2
        MouseCurrentSpeedToDirection *= 2
    }

    MouseCurrentSpeedToSide *= -1
    MouseCurrentSpeedToDirection *= -1

    MouseMove, %MouseCurrentSpeedToDirection%, %MouseCurrentSpeedToSide%, 0, R
}
else if Button = NumPadRight
{
    if Temp = 1
    {
        MouseCurrentSpeedToSide *= 2
        MouseCurrentSpeedToDirection *= 2
    }

    MouseMove, %MouseCurrentSpeedToDirection%, %MouseCurrentSpeedToSide%, 0, R
}
else if Button = NumPadHome
{
    Temp = %MouseCurrentSpeedToDirection%
    Temp -= %MouseCurrentSpeedToSide%
    Temp *= -1
    Temp2 = %MouseCurrentSpeedToDirection%
    Temp2 += %MouseCurrentSpeedToSide%
    Temp2 *= -1
    MouseMove, %Temp%, %Temp2%, 0, R
}
else if Button = NumPadPgUp
{
    Temp = %MouseCurrentSpeedToDirection%
    Temp += %MouseCurrentSpeedToSide%
    Temp2 = %MouseCurrentSpeedToDirection%
    Temp2 -= %MouseCurrentSpeedToSide%
    Temp2 *= -1
    MouseMove, %Temp%, %Temp2%, 0, R
}
else if Button = NumPadEnd
{
    Temp = %MouseCurrentSpeedToDirection%
    Temp += %MouseCurrentSpeedToSide%
    Temp *= -1
    Temp2 = %MouseCurrentSpeedToDirection%
    Temp2 -= %MouseCurrentSpeedToSide%
    MouseMove, %Temp%, %Temp2%, 0, R
}
else if Button = NumPadPgDn
{
    Temp = %MouseCurrentSpeedToDirection%
    Temp -= %MouseCurrentSpeedToSide%
    Temp2 *= -1
    Temp2 = %MouseCurrentSpeedToDirection%
    Temp2 += %MouseCurrentSpeedToSide%
    MouseMove, %Temp%, %Temp2%, 0, R
}

SetTimer, ButtonAccelerationEnd, 10
return

ButtonAccelerationEnd:
GetKeyState, kstate, %Button%, P
if kstate = D
    Goto ButtonAccelerationStart

SetTimer, ButtonAccelerationEnd, off
MouseCurrentAccelerationSpeed = 0
MouseCurrentSpeed = %MouseSpeed%
Button = 0
return

; 마우스 휠 이동 지원

ButtonWheelSpeedUp:
MouseWheelSpeed++
RegRead, MouseWheelSpeedMultiplier, HKCU, Control Panel\Desktop, WheelScrollLines
If MouseWheelSpeedMultiplier <= 0
    MouseWheelSpeedMultiplier = 1
MouseWheelSpeedReal = %MouseWheelSpeed%
MouseWheelSpeedReal *= %MouseWheelSpeedMultiplier%
ToolTip, Mouse wheel speed: %MouseWheelSpeedReal% lines
SetTimer, RemoveToolTip, 1000
return
ButtonWheelSpeedDown:
RegRead, MouseWheelSpeedMultiplier, HKCU, Control Panel\Desktop, WheelScrollLines
If MouseWheelSpeedMultiplier <= 0
    MouseWheelSpeedMultiplier = 1
If MouseWheelSpeedReal > %MouseWheelSpeedMultiplier%
{
    MouseWheelSpeed--
    MouseWheelSpeedReal = %MouseWheelSpeed%
    MouseWheelSpeedReal *= %MouseWheelSpeedMultiplier%
}
If MouseWheelSpeedReal = 1
    ToolTip, Mouse wheel speed: %MouseWheelSpeedReal% line
else
    ToolTip, Mouse wheel speed: %MouseWheelSpeedReal% lines
SetTimer, RemoveToolTip, 1000
return

ButtonWheelAccelerationSpeedUp:
MouseWheelAccelerationSpeed++
RegRead, MouseWheelSpeedMultiplier, HKCU, Control Panel\Desktop, WheelScrollLines
If MouseWheelSpeedMultiplier <= 0
    MouseWheelSpeedMultiplier = 1
MouseWheelAccelerationSpeedReal = %MouseWheelAccelerationSpeed%
MouseWheelAccelerationSpeedReal *= %MouseWheelSpeedMultiplier%
ToolTip, Mouse wheel acceleration speed: %MouseWheelAccelerationSpeedReal% lines
SetTimer, RemoveToolTip, 1000
return
ButtonWheelAccelerationSpeedDown:
RegRead, MouseWheelSpeedMultiplier, HKCU, Control Panel\Desktop, WheelScrollLines
If MouseWheelSpeedMultiplier <= 0
    MouseWheelSpeedMultiplier = 1
If MouseWheelAccelerationSpeed > 1
{
    MouseWheelAccelerationSpeed--
    MouseWheelAccelerationSpeedReal = %MouseWheelAccelerationSpeed%
    MouseWheelAccelerationSpeedReal *= %MouseWheelSpeedMultiplier%
}
If MouseWheelAccelerationSpeedReal = 1
    ToolTip, Mouse wheel acceleration speed: %MouseWheelAccelerationSpeedReal% line
else
    ToolTip, Mouse wheel acceleration speed: %MouseWheelAccelerationSpeedReal% lines
SetTimer, RemoveToolTip, 1000
return

ButtonWheelMaxSpeedUp:
MouseWheelMaxSpeed++
RegRead, MouseWheelSpeedMultiplier, HKCU, Control Panel\Desktop, WheelScrollLines
If MouseWheelSpeedMultiplier <= 0
    MouseWheelSpeedMultiplier = 1
MouseWheelMaxSpeedReal = %MouseWheelMaxSpeed%
MouseWheelMaxSpeedReal *= %MouseWheelSpeedMultiplier%
ToolTip, Mouse wheel maximum speed: %MouseWheelMaxSpeedReal% lines
SetTimer, RemoveToolTip, 1000
return
ButtonWheelMaxSpeedDown:
RegRead, MouseWheelSpeedMultiplier, HKCU, Control Panel\Desktop, WheelScrollLines
If MouseWheelSpeedMultiplier <= 0
    MouseWheelSpeedMultiplier = 1
If MouseWheelMaxSpeed > 1
{
    MouseWheelMaxSpeed--
    MouseWheelMaxSpeedReal = %MouseWheelMaxSpeed%
    MouseWheelMaxSpeedReal *= %MouseWheelSpeedMultiplier%
}
If MouseWheelMaxSpeedReal = 1
    ToolTip, Mouse wheel maximum speed: %MouseWheelMaxSpeedReal% line
else
    ToolTip, Mouse wheel maximum speed: %MouseWheelMaxSpeedReal% lines
SetTimer, RemoveToolTip, 1000
return

ButtonWheelUp:
ButtonWheelDown:

If Button <> 0
{
    If Button <> %A_ThisHotkey%
    {
        MouseWheelCurrentAccelerationSpeed = 0
        MouseWheelCurrentSpeed = %MouseWheelSpeed%
    }
}
StringReplace, Button, A_ThisHotkey, *

ButtonWheelAccelerationStart:
If MouseWheelAccelerationSpeed >= 1
{
    If MouseWheelMaxSpeed > %MouseWheelCurrentSpeed%
    {
        Temp = 0.001
        Temp *= %MouseWheelAccelerationSpeed%
        MouseWheelCurrentAccelerationSpeed += %Temp%
        MouseWheelCurrentSpeed += %MouseWheelCurrentAccelerationSpeed%
    }
}

If Button = NumPadSub
    MouseClick, wheelup,,, %MouseWheelCurrentSpeed%, 0, D
else if Button = NumPadAdd
    MouseClick, wheeldown,,, %MouseWheelCurrentSpeed%, 0, D

SetTimer, ButtonWheelAccelerationEnd, 100
return

ButtonWheelAccelerationEnd:
GetKeyState, kstate, %Button%, P
if kstate = D
    Goto ButtonWheelAccelerationStart

MouseWheelCurrentAccelerationSpeed = 0
MouseWheelCurrentSpeed = %MouseWheelSpeed%
Button = 0
return

RemoveToolTip:
SetTimer, RemoveToolTip, Off
ToolTip
return
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