ÀÌ ½ºÅ©¸³Æ®·Î Á¶À̽ºÆ½ÀÇ ¹öÆ° ¹øÈ£¿Í ±âŸ ¼Ó¼ºÀ» ¾Ë¾Æ³¾ ¼ö ÀÖ½À´Ï´Ù. ¶Ç Á¶À̽ºÆ½ÀÌ ´«±Ý Á¶Á¤ÀÌ ÇÊ¿äÇÑÁö ³ëÃâ½ÃÄÑ ÁÝ´Ï´Ù; Áï, °¢ ÃàÀÇ À̵¿ ¹üÀ§´Â ±×·¡¾ß ÇÏ´Â °Íó·³ 0ºÎÅÍ 100 ÆÛ¼¾Æ® »çÀÌÀÔ´Ï´Ù. ´«±Ý Á¶Á¤ÀÌ ÇÊ¿äÇϸé, ¿î¿µ üÁ¦ÀÇ Á¦¾îÆÇÀ̳ª Á¶À̽ºÆ½¿¡ µû¶ó¿À´Â ¼ÒÇÁÆ®¿þ¾î¸¦ ÀÌ¿ëÇϽʽÿÀ.
ÀÌ ½ºÅ©¸³Æ® ³»·Á ¹Þ±â | ´Ù¸¥ »ùÇà ½ºÅ©¸³Æ® | ȨÀ¸·Î
; July 6, 2005: Á¶À̽ºÆ½ ¹øÈ£¸¦ ÀÚµ¿ ŽÁö. ; May 8, 2005 : ¼öÁ¤: Á¶À̽ºÆ½ÀÌ Á¢¼ÓµÇ¾î ÀÖ´ÂÁö ŽÁöÇÏ´Â ¼ö´ÜÀ¸·Î ; JoyAxes¸¦ ´õ ÀÌ»ó ÁúÀÇÇÏÁö ¾ÊÀ½. ¾î¶² Á¶À̽ºÆ½Àº °ÔÀÓÆеåÀÌ°í ; ÃàÀÌ Çϳªµµ ¾ø±â ¶§¹®ÀÔ´Ï´Ù. ; ¹«Á¶°Ç ƯÁ¤ Á¶À̽ºÆ½ ¹øÈ£¸¦ »ç¿ëÇÏ°í ½Í´Ù¸é, ; ´ÙÀ½ °ªÀ» 0¿¡¼ Á¶À̽ºÆ½ ¹øÈ£·Î ¹Ù²ß´Ï´Ù (1-16). ; °ªÀÌ 0À̸é Á¶À̽ºÆ½ ¹øÈ£¸¦ ÀÚµ¿ ŽÁöÇÕ´Ï´Ù: JoystickNumber = 0 ; END OF CONFIG SECTION. ÀÌ ½ÃÁ¡ ÀÌÈÄ·Î º¯°æÇÏÁö ¸¶½Ê½Ã¿À ; ´Ü, ½ºÅ©¸³Æ®ÀÇ ±âº» ±â´ÉÀ» ¹Ù²Ù°í ½Í´Ù¸é ¿¹¿ÜÀÔ´Ï´Ù. ; ¿äûÇϸé Á¶À̽ºÆ½ ¹øÈ£¸¦ ÀÚµ¿ ŽÁöÇÕ´Ï´Ù: if JoystickNumber <= 0 { Loop 16 ; °¢ Á¶À̽ºÆ½ ¹øÈ£¸¦ ÁúÀÇÇØ ¾î´À ¹øÈ£°¡ Á¸ÀçÇÏ´ÂÁö ¾Ë¾Æ³À´Ï´Ù. { GetKeyState, JoyName, %A_Index%JoyName if JoyName <> { JoystickNumber = %A_Index% break } } if JoystickNumber <= 0 { MsgBox ½Ã½ºÅÛ¿¡ Á¶À̽ºÆ½ÀÌ ÀåÂøµÇ¾î ÀÖÁö ¾ÊÀº °Í °°½À´Ï´Ù. ExitApp } } #SingleInstance SetFormat, float, 03 ; Ãà À§Ä¡ ÆÛ¼¾Æ®¿¡¼ ¼Ò¼öÁ¡À» »ý·«ÇÕ´Ï´Ù. GetKeyState, joy_buttons, %JoystickNumber%JoyButtons GetKeyState, joy_name, %JoystickNumber%JoyName GetKeyState, joy_info, %JoystickNumber%JoyInfo Loop { buttons_down = Loop, %joy_buttons% { GetKeyState, joy%a_index%, %JoystickNumber%joy%a_index% if joy%a_index% = D buttons_down = %buttons_down%%a_space%%a_index% } GetKeyState, joyx, %JoystickNumber%JoyX axis_info = X%joyx% GetKeyState, joyy, %JoystickNumber%JoyY axis_info = %axis_info%%a_space%%a_space%Y%joyy% IfInString, joy_info, Z { GetKeyState, joyz, %JoystickNumber%JoyZ axis_info = %axis_info%%a_space%%a_space%Z%joyz% } IfInString, joy_info, R { GetKeyState, joyr, %JoystickNumber%JoyR axis_info = %axis_info%%a_space%%a_space%R%joyr% } IfInString, joy_info, U { GetKeyState, joyu, %JoystickNumber%JoyU axis_info = %axis_info%%a_space%%a_space%U%joyu% } IfInString, joy_info, V { GetKeyState, joyv, %JoystickNumber%JoyV axis_info = %axis_info%%a_space%%a_space%V%joyv% } IfInString, joy_info, P { GetKeyState, joyp, %JoystickNumber%JoyPOV axis_info = %axis_info%%a_space%%a_space%POV%joyp% } ToolTip, %joy_name% (#%JoystickNumber%):`n%axis_info%`nButtons Down: %buttons_down%`n`n(Á¾·áÇÏ·Á¸é Æ®·¹ÀÌ ¾ÆÀÌÄÜÀ» ¿ìŬ¸¯ ÇϽʽÿÀ) Sleep, 100 } return